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{{tmpObj[k].text}}Koleksi Perpustakaan
This volume collects a series of theoretical and practical interventions in the area of blended learning globally. It aims to present pedagogues working in higher education contexts in the developing world with models of successful blended learning initiatives designed and implemented by committed educators working with student bodies characterised by unequal access to technology and connectivi…
Koleksi Perpustakaan
A myriad of technological options can be used to support digital game-based learning. One popular technology in this context is the mobile device, considering its high penetration rate in our societies, even among young people. These can be combined with other technologies, such as Augmented Reality (AR) or Virtual Reality (VR), to increase students? motivation and engagement in learning proces…
Koleksi Perpustakaan
The book "Simulation and Gaming" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game characteristics, story, mechanics, and methodology; development of integrated games tasked with helping students in interpreting, translating, and manipulating the fie…
Koleksi Perpustakaan
The process of identifying, interpreting, and implementing societal values in university education is an essential part of responsible innovation and designing for equitable, inclusive, and sustainable societies. While there is now a well-defined and growing body of research on the theory and application of designing for values (or ‘value sensitive design’), at present the pedagogical dimen…
Koleksi Perpustakaan
This book, entitled “Gamification and Advanced Technology to Enhance Motivation in Education”, contains an editorial and a collection of ten research articles that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. Motivation is the driving force behind many human activities, especially learning. Motivated students are ready t…
Koleksi Perpustakaan
This open access book explores democratic schools and learning environments globally. The book focuses on a newly developed framework for democratic education. The authors describe existing schools and concept schools—those that are ideas but not in operation. The first section includes the editors’ own journeys Pillar One includes schools that emphasize the open flow of ideas and choices, …
Karya Tulis Ilmiah
CPNS harus dapat menunjukkan sikap perilaku bela negara, mengaktualisasikan nilai-nilai dasar PNS dalam pelaksanaan tugas, mengaktualisasikan kedudukan dan peran PNS dalam kerangka Negara Kesatuan Republik Indonesia, dan menunjukkan penguasaan Kompetensi Teknis yang dibutuhkan sesuai dengan bidang tugas. Sementara terintegrasi berarti penyelenggaraan Pelatihan Dasar CPNS memadukan antara p…