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{{tmpObj[k].text}}Koleksi Perpustakaan
The book "Simulation and Gaming" discusses the following topics and research areas: game-based methods of problem solution and data processing, analysis, and information mining; educational games and game features, including game characteristics, story, mechanics, and methodology; development of integrated games tasked with helping students in interpreting, translating, and manipulating the fie…
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This open access international scientific study provides an analysis of how the educational strategy of Universal Design for Learning can stimulate the process of inclusive education in different educational-cultural contexts and different areas of the educational system. The findings of the research deepen the conception of inclusive education and present an analysis of factors that are signif…
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An examination of curriculum innovations that are shaped by new ideas about digital media and learning. Although ideas about digital media and learning have become an important area for educational research, little attention has been given to the practical and conceptual implications for the school curriculum. In this book, Ben Williamson examines a series of contemporary curriculum innovations…
Koleksi Perpustakaan
This book contributes powerfully to the understanding and evaluation of the development - beyond 'eGovernment' - of 'information Government', centred on highly complex flows and uses of information for public services, care and control, rather than technology itself. Sound empirical research and a concern to create better governance of iGovernment enable the authors to bring a sharply critical …